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Wait...is this an actual choice with X1? I thought it defaulted to cloud saves? Can I turn that crap off so I can stop getting anally fisted by MS & or devs losing my saves?I can't decide, so I've been spending all day moving my saves to the cloud. They are not all going to fit btw, bummer.Originally Posted by Kaens
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You shouldn't lose a save. The X1 dual saves. Locally and on the cloud. If the cloud save is lost, and the system says it cannot sync, you can use the local.Wait...is this an actual choice with X1? I thought it defaulted to cloud saves? Can I turn that crap off so I can stop getting anally fisted by MS & or devs losing my saves?Originally Posted by SG Steelhead
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^^^ that ^^^But, Kaens is talking about the moving of his X360 saves to the recently updated 2GB cloud storage for X360 games.Originally Posted by futiles
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I don't know if it's the fault of individual title's auto save feature or something with the cloud itself but I've lost more progress on X1 than I ever have on any console in the past. Example, Sunday night I played a couple hours of Super Toy Cars and blew through a bunch of races, unlocking every episode and winning a bunch. Logged on last night and found three episodes unlocked...a majority of the progress unsaved. This has actually been a regular thing for me with this console. I usually just go ahead and plan on doing things twice Admittedly, I do play a LOT of trash for easy points, so it could easily be a problem on the dev side rather than MS/cloud/etc. Or it could even be something I'm doing or not doing. I don't really play enough anymore to worry about it too much. It's a mild annoyance in the scheme of things.You shouldn't lose a save. The X1 dual saves. Locally and on the cloud. If the cloud save is lost, and the system says it cannot sync, you can use the local.Originally Posted by futiles
But, Kaens is talking about the moving of his X360 saves to the recently updated 2GB cloud storage for X360 games.
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Due diligence goes a long way.Well it's not the problem of the cloud because there is no versioning of your cloud saves. Either you have it or you don't, so you can't loose a level or two of progress.Originally Posted by Kaens
Now, there IS a scenario where if you have multiple consoles and you are bouncing between you can run into problems because they aren't synced yet. I don't think that is what you are describing, but your console has 512MB cache for Cloud syncs (futiles was describing) that may not have been uploaded to the cloud yet. If you went to another console before that happens, the cloud could have, in theory, the same version as the second console which would prevent any out of sync error messages from popping up.
Without having more specific data, my guess would be SG is referring to the save state where you can leave a game and come back to it. This is NOT a save, it's simply your X1 has paused the game and has it 'running' still in background. Think of it like this, you can always have three things running - OS (must be here, this is where your Kinect is wasting system resources), an app, and a game. Both app and the game will stay paused as you switch around, until you start another app or game! So if you are running DR3 play a few levels, shut it down for the night. Then the next morning you play a game of Peggle before work, when you come home and fire up DR3 again you will have "lost" all progress in DR3 because you never actually saved anything. Whenever I'm done a game, I save, dashboard, hit menu button and force quit out (keeps the play times on games accurate).
Maybe I'm reading too much into it, but I have never lost a save on either system and I'm positive I've played as many trash games as nearly everyone.
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Please let old threads die and do not reply to them unless you feel you have something new and valuable to contribute that absolutely must be added to make the discussion complete. Otherwise, please post a new thread in this forum instead.
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