Mirror's Edge

(untitled review)

So when the first trailer for this game was released everyone was all “whhooaahh!!!” Then a demo came out and people were still excited. Then the game came out.
While it was fresh and exciting it also has its shortcomings. The new running mechanic was really fun outside until you found out that you were going the wrong way and that combo of awesome moves was wasted. Then it went inside and just became an FPPlatfomer with some annoying combat.

I never completed the game because soon after there were much better games coming out (see Gears of War 2). Which is amazing seeing as the SP was only a few hours long and not even me with all my free time could be bothered to finish it. This may seem unfair but it isn’t. The story does nothing to grab you in, the combat is frustrating and while the whole first person thing is a nice take on platforming we must remember that only Valve has ever made an FP game with decent jumping. Read that gain so it sinks in. Not even those guys making Little Big Planet could pull it off.

The whole new free running mechanic relies on keeping up momentum by running, stringing moves together flawlessly. However that’s all broken when you jump face first into a wall and have to look around to see where you want to go next. This rather breaks up the flow when you’re on the run from armed police who seem awfully dedicated to chasing you as if you are the only person in the city.

The only level I really liked was the one in the demo and I guess that suckered a lot of people in because it was also the level in the first trailer that blew us all away. Overall the game has potential. There are some edges that need to be smoothed out and all the mechanics rethought but it made a nice difference to all the twitch shooters that came out around it. And there’s already news of a second one. Classic Dice/EA.
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